May 2006 Commit Log

Number of Commits:
90
Number of Active Developers:
3
axlecrusher 2006-05-31 13:42

updated to show off new camera

17 lines of code changed in:

axlecrusher 2006-05-31 13:38

Clear up what the second vector is.

3 lines of code changed in:

axlecrusher 2006-05-31 13:37

Much much better. This actually functions correctly too.

54 lines of code changed in:

axlecrusher 2006-05-31 11:39

Remove nonexistant function.

0 lines of code changed in:

axlecrusher 2006-05-31 11:38

Quaternion updates. Works pretty well until you "roll" the camera.

56 lines of code changed in:

axlecrusher 2006-05-31 11:36

Function to construct rotation quaternion

10 lines of code changed in:

cnlohr 2006-05-31 02:13

Implement conditional thread safety into the debugging memory tracker

18 lines of code changed in:

cnlohr 2006-05-31 02:12

Add utility macros for conditional thread-safeness

30 lines of code changed in:

axlecrusher 2006-05-31 00:12

Cleanup. After testing, and recoding with someone else's example and getting the same results, I think this quaternion camera is ok. I also think I know how to fix the problem of "up" which is noted in the source.

14 lines of code changed in:

animatedantmo 2006-05-30 16:48

fixed bouncing

35 lines of code changed in:

cnlohr 2006-05-30 15:12

Directly perform functions (Looks better, and for some reason stops a crash when doing threading)

49 lines of code changed in:

animatedantmo 2006-05-30 13:30

changed file load

1 lines of code changed in:

animatedantmo 2006-05-30 13:12

pong test

121 lines of code changed in:

animatedantmo 2006-05-30 13:10

changed screen sound params

3 lines of code changed in:

animatedantmo 2006-05-30 13:09

*** empty log message ***

0 lines of code changed in:

axlecrusher 2006-05-30 12:12

update to test quaternion camera even more

12 lines of code changed in:

axlecrusher 2006-05-30 12:11

Still working on the quaternion camera. For some reasion I am still able to make the camera flip over behind the Hello World. I'm not really shure why. Help?

60 lines of code changed in:

axlecrusher 2006-05-30 12:08

define some numbers

2 lines of code changed in:

axlecrusher 2006-05-30 00:15

Fix

2 lines of code changed in:

axlecrusher 2006-05-30 00:12

Fix the roll, pitch, yaw (I got confused)

20 lines of code changed in:

axlecrusher 2006-05-29 22:31

Play with camera orientation

46 lines of code changed in:

axlecrusher 2006-05-29 22:31

Yaw and Roll were swapped

10 lines of code changed in:

axlecrusher 2006-05-29 21:20

Updates related to camera

3 lines of code changed in:

axlecrusher 2006-05-29 21:12

Quaternion based camera works now. Flight sim games, here we comes mercury!

35 lines of code changed in:

axlecrusher 2006-05-29 21:10

Fix quaternion based LookAt

5 lines of code changed in:

axlecrusher 2006-05-29 18:58

LookAt that utilizes quaternions

43 lines of code changed in:

axlecrusher 2006-05-29 18:39

update

20 lines of code changed in:

axlecrusher 2006-05-29 18:35

Some quaternion stuff. More to come once I figure it all out.

22 lines of code changed in:

axlecrusher 2006-05-29 18:27

SetEuler function

19 lines of code changed in:

axlecrusher 2006-05-29 14:13

Make GetVertexPacked and GetVertex more similar by making both return pointers.

96 lines of code changed in:

axlecrusher 2006-05-29 14:03

static to save time

4 lines of code changed in:

cnlohr 2006-05-29 13:37

unused variable

0 lines of code changed in:

axlecrusher 2006-05-28 23:26

remove unneeded function call

3 lines of code changed in:

axlecrusher 2006-05-28 23:14

Remove nonexistant variable

0 lines of code changed in:

axlecrusher 2006-05-28 23:12

Updates to bone animation

4 lines of code changed in:

axlecrusher 2006-05-28 23:10

Update vertice backup and restore to make it MUCH faster

10 lines of code changed in:

axlecrusher 2006-05-28 22:08

Fix cylinder

83 lines of code changed in:

axlecrusher 2006-05-28 21:34

Oops, forgot this.

3 lines of code changed in:

cnlohr 2006-05-28 18:22

VC6 Project file update

28 lines of code changed in:

cnlohr 2006-05-28 18:04

Redefinition of i (fix)

1 lines of code changed in:

cnlohr 2006-05-28 18:02

Include MercuryPoly here, otherwise the SAFE_DELETE on line 152 will not actually call a destructor under any non-GNU compilers.

1 lines of code changed in:

cnlohr 2006-05-28 17:58

ScreenMerCad

26 lines of code changed in:

cnlohr 2006-05-28 17:45

Add support for Zip files (this means compressed as well as noncompressed files)

394 lines of code changed in:

cnlohr 2006-05-28 17:44

Move PNG include to reduce headder dependencies

11 lines of code changed in:

cnlohr 2006-05-28 17:42

MerCad (more to come metrics-wise soon)

55 lines of code changed in:

axlecrusher 2006-05-28 17:36

Fix boxes

42 lines of code changed in:

axlecrusher 2006-05-28 15:44

Fix sphere UV mapping

2 lines of code changed in:

axlecrusher 2006-05-28 15:30

Fix spheres

145 lines of code changed in:

animatedantmo 2006-05-28 14:13

removed SetPos and SetVel

3 lines of code changed in:

axlecrusher 2006-05-28 13:36

Holy crap this is broken, Charles HELP!

171 lines of code changed in:

axlecrusher 2006-05-28 13:35

Lots of updated in regards to MercuryVertPacked

67 lines of code changed in:

axlecrusher 2006-05-28 13:32

PACKEDTRI

2 lines of code changed in:

axlecrusher 2006-05-28 13:31

changes for MercuryVertPacked

19 lines of code changed in:

axlecrusher 2006-05-28 13:28

Update for new way of making vertices

20 lines of code changed in:

axlecrusher 2006-05-28 13:27

Fix compile. MD5 doesn't work anyway so just comment stuff out as a temporary fix

12 lines of code changed in:

axlecrusher 2006-05-28 13:25

small changes

11 lines of code changed in:

axlecrusher 2006-05-28 13:23

small update

4 lines of code changed in:

axlecrusher 2006-05-28 13:22

Small changes

7 lines of code changed in:

axlecrusher 2006-05-28 13:19

Vertex is seperate from MercuryPoint but acts mostly the same.

124 lines of code changed in:

axlecrusher 2006-05-28 13:16

remove draw

0 lines of code changed in:

animatedantmo 2006-05-28 11:47

class improved

60 lines of code changed in:

axlecrusher 2006-05-27 11:04

Updates for reorganized vertices and polygons

21 lines of code changed in:

axlecrusher 2006-05-27 10:58

Give MercuryPoly and MercuryVert their own files

292 lines of code changed in:

cnlohr 2006-05-27 00:00

Fix VC6 Compile

16 lines of code changed in:

cnlohr 2006-05-26 23:53

Implicitly include libraries

6 lines of code changed in:

cnlohr 2006-05-26 23:43

Add: Feature(MakeOrthoLine)

13 lines of code changed in:

axlecrusher 2006-05-26 23:02

changes

20 lines of code changed in:

animatedantmo 2006-05-26 13:18

edit screensound parameters

2 lines of code changed in:

animatedantmo 2006-05-26 13:17

changed some spacing

9 lines of code changed in:

axlecrusher 2006-05-25 21:50

Sounds need to be mono so that openAL can mix properly

0 lines of code changed in:

axlecrusher 2006-05-25 21:35

small changes and scoping fixes

22 lines of code changed in:

axlecrusher 2006-05-25 20:51

Remove unused screen

0 lines of code changed in:

axlecrusher 2006-05-25 20:51

use MercuryCamera

6 lines of code changed in:

animatedantmo 2006-05-25 20:05

minor tweek

8 lines of code changed in:

axlecrusher 2006-05-25 19:31

Fixes for MercuryCamera
Fix copyright date

5 lines of code changed in:

axlecrusher 2006-05-25 19:30

use MercuryCamera

6 lines of code changed in:

axlecrusher 2006-05-25 19:28

Updated to make more mercury like

46 lines of code changed in:

animatedantmo 2006-05-25 16:16

Paramaters added

4 lines of code changed in:

animatedantmo 2006-05-25 16:15

MercuryCamera.h added
MercuryCamera.cpp added
ScreenSound.h Changed
ScreenSound.cpp Changed

211 lines of code changed in:

axlecrusher 2006-05-23 22:23

noise

0 lines of code changed in:

axlecrusher 2006-05-23 22:22

stuff for betabeta mari

10 lines of code changed in:

axlecrusher 2006-05-23 22:20

hack file get

3 lines of code changed in:

axlecrusher 2006-05-23 22:05

update

1 lines of code changed in:

axlecrusher 2006-05-23 22:05

updates to MercurySoundObject (various fixes)

63 lines of code changed in:

axlecrusher 2006-05-20 21:57

sphere

1 lines of code changed in:

animatedantmo 2006-05-20 20:47

*** empty log message ***

0 lines of code changed in:

animatedantmo 2006-05-17 00:33

*** empty log message ***

92 lines of code changed in:

cnlohr 2006-05-15 00:22

don't crash if the extensions don't end in a space.

17 lines of code changed in:

cnlohr 2006-05-02 21:51

Stop wasting time with this log.

0 lines of code changed in:

cnlohr 2006-05-02 21:50

Document the Beta!

44 lines of code changed in:

April 2006 »

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