Small update to sprite for orthographic
2 lines of code changed in:
Hack to fix sprite not showing up in perspective projection.
10 lines of code changed in:
Comment out enum type because we could not include this file in MercuryOGL.h but we needed the enum type PROJECTIONTYPE. So for now it is in MercuryOGL.h we should fix this problem with the includes later.
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ORTHOGRAPHIC rendering
43 lines of code changed in:
Update to render sprite in OTHOGRAPHIC
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Fix drawing of quad in CW order, now it is CCW order (correct face). Also different scale logic for ORTHOGRAPHIC rendering.
31 lines of code changed in:
Fix bugs with MatrixMode selection and ProjectionType selection
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Use LOG system
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Remove unneeded
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Set PolyCount to 0 for right now (fixes bogus poly count when rendering)
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Fix trying to load image files with no names just paths
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MercuryText
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Some MercuryText, and update model paths
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Load graphics from path of model
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m_path and m_filename
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Start of text rendering support
180 lines of code changed in:
Update
11 lines of code changed in:
MatrixModes and ProjectionTypes.
66 lines of code changed in:
Remove unneeded things.
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Added missing linker flag. Why are these flags here now?
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Opps, I should have committed this.
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Left out
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SDL (windows/Linux) input
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slight modification (for StdString)
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Misc fixes to linux build system, now compiles with gcc 4.0. Also removed extraneous automake files and added autogen.sh
140 lines of code changed in: