Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 50 (100.0%) | 1012 (100.0%) | 20.2 |
src/ | 38 (76.0%) | 866 (85.6%) | 22.7 |
src/AL/ | 1 (2.0%) | 115 (11.4%) | 115.0 |
Themes/default/ | 5 (10.0%) | 17 (1.7%) | 3.4 |
Themes/default/Files/ | 1 (2.0%) | 13 (1.3%) | 13.0 |
src/Crash/ | 1 (2.0%) | 1 (0.1%) | 1.0 |
Themes/default/Graphics/sound/ | 2 (4.0%) | 0 (0.0%) | 0.0 |
/ | 2 (4.0%) | 0 (0.0%) | 0.0 |
Sometimes we have OpenGL that doesn't support multitexturing, or kernels that don't support GetTID. Go figure :
38 lines of code changed in:
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10 lines of code changed in:
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4 lines of code changed in:
fixed time base
4 lines of code changed in:
more testing
2 lines of code changed in:
portable test
2 lines of code changed in:
moving is now time based
6 lines of code changed in:
added wav load files
6 lines of code changed in:
ball respawns after going out of bounds
63 lines of code changed in:
ball reacts to paddle
33 lines of code changed in:
paddle no longer out of bounds
2 lines of code changed in:
fixed bouncing
35 lines of code changed in:
changed file load
1 lines of code changed in:
pong test
121 lines of code changed in:
changed screen sound params
3 lines of code changed in:
*** empty log message ***
0 lines of code changed in:
removed SetPos and SetVel
3 lines of code changed in:
class improved
60 lines of code changed in:
edit screensound parameters
2 lines of code changed in:
changed some spacing
9 lines of code changed in:
(7 more)