August 2005 Commit Log

Number of Commits:
45
Number of Active Developers:
1
axlecrusher 2005-08-23 20:44

Fix broken logic

1 lines of code changed in:

axlecrusher 2005-08-21 21:29

Sprite

113 lines of code changed in:

axlecrusher 2005-08-21 21:28

Opps forgot some variables

2 lines of code changed in:

axlecrusher 2005-08-21 21:27

Small fixes

2 lines of code changed in:

axlecrusher 2005-08-21 21:26

Common drawing interface for ALL polygons

3 lines of code changed in:

axlecrusher 2005-08-21 21:25

Sprite

8 lines of code changed in:

axlecrusher 2005-08-21 21:25

Common drawing interface for ALL polygons

6 lines of code changed in:

axlecrusher 2005-08-21 15:54

Model loaders

16 lines of code changed in:

axlecrusher 2005-08-21 15:54

Updates for unified model loader

10 lines of code changed in:

axlecrusher 2005-08-21 15:53

Load MD2 models

11 lines of code changed in:

axlecrusher 2005-08-21 15:52

MD2 model loader (crashes)

1 lines of code changed in:

axlecrusher 2005-08-21 15:51

Beginnings of a unified model loader

2 lines of code changed in:

axlecrusher 2005-08-21 13:37

Update link .lib

1 lines of code changed in:

axlecrusher 2005-08-21 13:36

Handle loading of meshes lacking normals

11 lines of code changed in:

axlecrusher 2005-08-21 13:32

Better vertex normal orginization
Fix calculation of Polygon normal
Ability to calculate vertex normals (very slow process)

50 lines of code changed in:

axlecrusher 2005-08-21 13:29

Update

67 lines of code changed in:

axlecrusher 2005-08-21 13:25

Update SwapBuffer to save CPU sine vsync seems to not.

20 lines of code changed in:

axlecrusher 2005-08-19 00:47

Keep track of the images data so the texture does not have to
(more efficient memory management)

32 lines of code changed in:

axlecrusher 2005-08-19 00:46

Update, fix loading data past array

10 lines of code changed in:

axlecrusher 2005-08-19 00:42

Update

11 lines of code changed in:

axlecrusher 2005-08-19 00:41

Reorganize some code common to all displays

21 lines of code changed in:

axlecrusher 2005-08-19 00:39

Get cache IDs from OGL

3 lines of code changed in:

axlecrusher 2005-08-17 22:45

Fix flawed BMp loading

31 lines of code changed in:

axlecrusher 2005-08-17 22:43

Support image data with alpha

4 lines of code changed in:

axlecrusher 2005-08-17 12:03

Updates

35 lines of code changed in:

axlecrusher 2005-08-17 11:59

update

4 lines of code changed in:

axlecrusher 2005-08-17 11:58

Try to fix BMP loading. Still messed up.

41 lines of code changed in:

axlecrusher 2005-08-17 01:05

Removed map STL code that generated a lot of wanings and would crash
This new method still does not work.

53 lines of code changed in:

axlecrusher 2005-08-16 23:56

Small updates

19 lines of code changed in:

axlecrusher 2005-08-16 23:28

Minor update

2 lines of code changed in:

axlecrusher 2005-08-16 22:58

Update, test title screen

3 lines of code changed in:

axlecrusher 2005-08-16 21:49

PNG loading

1807 lines of code changed in:

axlecrusher 2005-08-16 20:38

Don't fall completly appart if there are no normals loaded.

18 lines of code changed in:

axlecrusher 2005-08-16 20:36

Ability to calculate normals (broken)

56 lines of code changed in:

axlecrusher 2005-08-16 20:33

Overloaded operators

52 lines of code changed in:

axlecrusher 2005-08-16 14:11

Update to drawing procedure

34 lines of code changed in:

axlecrusher 2005-08-16 14:07

SAFE_DELETE

17 lines of code changed in:

axlecrusher 2005-08-16 14:04

PolyCount definition

1 lines of code changed in:

axlecrusher 2005-08-16 14:03

extern

1 lines of code changed in:

axlecrusher 2005-08-16 14:02

Some global stuff like SAFE_DELETE

32 lines of code changed in:

axlecrusher 2005-08-16 14:01

Should be caching objects, not just models (I think)

25 lines of code changed in:

axlecrusher 2005-08-16 12:05

Update project

187 lines of code changed in:

axlecrusher 2005-08-16 12:03

Update

151 lines of code changed in:

axlecrusher 2005-08-16 10:28

Update

2 lines of code changed in:

axlecrusher 2005-08-16 10:27

Update for Screens

121 lines of code changed in:

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