#include <MercuryTexture.h>
Collaboration diagram for TextureAttrs:
Public Member Functions | |
TextureAttrs () | |
Public Attributes | |
bool | m_isDynamic |
bool | m_isDynamicShadow |
bool | m_isMipmap |
int | m_MakeThisVBO |
MAPPING | m_mapping |
int | m_mapMode |
FILTER | m_magFilter |
BLENDMODE | m_blendMode |
PStack | m_extraData |
Definition at line 86 of file MercuryTexture.h.
TextureAttrs::TextureAttrs | ( | ) | [inline] |
Definition at line 88 of file MercuryTexture.h.
Definition at line 102 of file MercuryTexture.h.
Definition at line 103 of file MercuryTexture.h.
Definition at line 104 of file MercuryTexture.h.
Definition at line 105 of file MercuryTexture.h.
Definition at line 107 of file MercuryTexture.h.
0: clamp UV (00) 1: clamp U, repeat V (01) 2: repeat U, clamp V (10) 3: repeat UV (11)
Definition at line 113 of file MercuryTexture.h.
Definition at line 115 of file MercuryTexture.h.
Definition at line 117 of file MercuryTexture.h.
Definition at line 122 of file MercuryTexture.h.