#include <ScreenTitle.h>
Inheritance diagram for ScreenHgTitle:


Public Member Functions | |
| ScreenHgTitle () | |
| ScreenHgTitle (const MString &name) | |
| virtual | ~ScreenHgTitle () |
| virtual void | Update (const float dTime) |
| [internal] Update (call this update last when abstracting because Update can destroy the object) | |
| virtual void | Init () |
| virtual void | Message (int Message, PStack &data, const MString &name) |
| Receive message (When subscribing to messages, you receive them via this command). | |
| CLASS_RTTI (ScreenHgTitle, MercuryScreen) | |
Private Attributes | |
| MercuryModel * | m_mercury |
| MercurySprite | m_logo |
| MercuryLight | m_light |
| float | fTotalTime |
| int | m_iDirection |
Definition at line 9 of file ScreenTitle.h.
| ScreenHgTitle::ScreenHgTitle | ( | ) | [inline] |
Definition at line 12 of file ScreenTitle.h.
| ScreenHgTitle::ScreenHgTitle | ( | const MString & | name | ) | [inline] |
Definition at line 13 of file ScreenTitle.h.
| virtual ScreenHgTitle::~ScreenHgTitle | ( | ) | [virtual] |
| void ScreenHgTitle::Update | ( | const float | dTime | ) | [virtual] |
[internal] Update (call this update last when abstracting because Update can destroy the object)
Reimplemented from MercuryScreen.
Definition at line 161 of file ScreenTitle.cpp.
| void ScreenHgTitle::Init | ( | ) | [virtual] |
Receive message (When subscribing to messages, you receive them via this command).
Reimplemented from MercuryScreen.
Definition at line 88 of file ScreenTitle.cpp.
| ScreenHgTitle::CLASS_RTTI | ( | ScreenHgTitle | , | |
| MercuryScreen | ||||
| ) |
MercuryModel* ScreenHgTitle::m_mercury [private] |
Definition at line 20 of file ScreenTitle.h.
MercurySprite ScreenHgTitle::m_logo [private] |
Definition at line 21 of file ScreenTitle.h.
MercuryLight ScreenHgTitle::m_light [private] |
Definition at line 22 of file ScreenTitle.h.
float ScreenHgTitle::fTotalTime [private] |
Definition at line 23 of file ScreenTitle.h.
int ScreenHgTitle::m_iDirection [private] |
Definition at line 24 of file ScreenTitle.h.