#include "MercuryString.h"
#include "ShaderComposer.h"
Go to the source code of this file.
Functions | |
unsigned int | ShaderDescription (bool ambient, bool diffuse, bool specular, bool color, bool transparent, bool texture, bool detailTex, bool normalMap, bool cellShade) |
bool | isShaderAmbient (unsigned int shaderDescription) |
bool | isShaderDiffuse (unsigned int shaderDescription) |
bool | isShaderSpecular (unsigned int shaderDescription) |
bool | isShaderColor (unsigned int shaderDescription) |
bool | isShaderTransparent (unsigned int shaderDescription) |
bool | isShaderTexture (unsigned int shaderDescription) |
bool | isShaderDetailTexture (unsigned int shaderDescription) |
bool | isShaderNormalMap (unsigned int shaderDescription) |
bool | isShaderCellShade (unsigned int shaderDescription) |
MString | ComposerGLSLangVertexshader (unsigned int shaderDescription) |
MString | ComposeGLSLangVertexshader (unsigned int shaderDescription) |
MString | ComposeGLSLangPixelshader (unsigned int shaderDescription) |
MString ComposeGLSLangPixelshader | ( | unsigned int | shaderDescription | ) |
Definition at line 159 of file ShaderComposer.cpp.
MString ComposeGLSLangVertexshader | ( | unsigned int | shaderDescription | ) |
Definition at line 68 of file ShaderComposer.cpp.
MString ComposerGLSLangVertexshader | ( | unsigned int | shaderDescription | ) |
Definition at line 63 of file ShaderComposer.cpp.
bool isShaderAmbient | ( | unsigned int | shaderDescription | ) |
Definition at line 18 of file ShaderComposer.cpp.
bool isShaderCellShade | ( | unsigned int | shaderDescription | ) |
Definition at line 58 of file ShaderComposer.cpp.
bool isShaderColor | ( | unsigned int | shaderDescription | ) |
Definition at line 33 of file ShaderComposer.cpp.
bool isShaderDetailTexture | ( | unsigned int | shaderDescription | ) |
Definition at line 48 of file ShaderComposer.cpp.
bool isShaderDiffuse | ( | unsigned int | shaderDescription | ) |
Definition at line 23 of file ShaderComposer.cpp.
bool isShaderNormalMap | ( | unsigned int | shaderDescription | ) |
Definition at line 53 of file ShaderComposer.cpp.
bool isShaderSpecular | ( | unsigned int | shaderDescription | ) |
Definition at line 28 of file ShaderComposer.cpp.
bool isShaderTexture | ( | unsigned int | shaderDescription | ) |
Definition at line 43 of file ShaderComposer.cpp.
bool isShaderTransparent | ( | unsigned int | shaderDescription | ) |
Definition at line 38 of file ShaderComposer.cpp.
unsigned int ShaderDescription | ( | bool | ambient, | |
bool | diffuse, | |||
bool | specular, | |||
bool | color, | |||
bool | transparent, | |||
bool | texture, | |||
bool | detailTex, | |||
bool | normalMap, | |||
bool | cellShade | |||
) |
Definition at line 5 of file ShaderComposer.cpp.