#include "global.h"#include "ScreenJunq.h"#include "MercuryScreenManager.h"#include "MercuryInput.h"#include "MercuryLog.h"#include "MercuryTheme.h"#include "MercuryCommands.h"#include "MercuryDisplay.h"#include "MercuryObjectFactory.h"Go to the source code of this file.
| Defines | |
| #define | MC_INPUTMAPPED 1 | 
| #define | MC_INPUTUNMAPPED 2 | 
| Functions | |
| KeyMappingWithCode (button_a,"0-97") | |
| KeyMappingWithCode (button_space,"0-32") | |
| KeyMappingWithCode (button_p,"0-121") | |
| REGISTER_SCREEN_CLASS (ScreenJunq) ScreenJunq | |
| Variables | |
| MercuryTimer | gameTimer | 
| #define MC_INPUTMAPPED 1 | 
| #define MC_INPUTUNMAPPED 2 | 
| KeyMappingWithCode | ( | button_p | , | |
| "0-121" | ||||
| ) | 
| KeyMappingWithCode | ( | button_space | , | |
| "0-32" | ||||
| ) | 
| KeyMappingWithCode | ( | button_a | , | |
| "0-97" | ||||
| ) | 
| REGISTER_SCREEN_CLASS | ( | ScreenJunq | ) | 
Definition at line 18 of file ScreenJunq.cpp.
Definition at line 31 of file Mercury.cpp.