#include "global.h"
#include "ScreenJunq.h"
#include "MercuryScreenManager.h"
#include "MercuryInput.h"
#include "MercuryLog.h"
#include "MercuryTheme.h"
#include "MercuryCommands.h"
#include "MercuryDisplay.h"
#include "MercuryObjectFactory.h"
Go to the source code of this file.
Defines | |
#define | MC_INPUTMAPPED 1 |
#define | MC_INPUTUNMAPPED 2 |
Functions | |
KeyMappingWithCode (button_a,"0-97") | |
KeyMappingWithCode (button_space,"0-32") | |
KeyMappingWithCode (button_p,"0-121") | |
REGISTER_SCREEN_CLASS (ScreenJunq) ScreenJunq | |
Variables | |
MercuryTimer | gameTimer |
#define MC_INPUTMAPPED 1 |
#define MC_INPUTUNMAPPED 2 |
KeyMappingWithCode | ( | button_p | , | |
"0-121" | ||||
) |
KeyMappingWithCode | ( | button_space | , | |
"0-32" | ||||
) |
KeyMappingWithCode | ( | button_a | , | |
"0-97" | ||||
) |
REGISTER_SCREEN_CLASS | ( | ScreenJunq | ) |
Definition at line 18 of file ScreenJunq.cpp.
Definition at line 31 of file Mercury.cpp.