ScreenFPS2.cpp File Reference

#include "ScreenFPS2.h"
#include "MercuryDisplay.h"
#include "MercuryTheme.h"
#include "MercuryInput.h"
#include "MercuryShapes.h"
#include "MercuryLog.h"
#include "MercuryTextureManager.h"

Go to the source code of this file.

Defines

#define MC_INPUTMAPPED   1
#define MC_EXPLOSION   2

Functions

 KeyMappingWithCode (button_a,"0-97")
 KeyMappingWithCode (button_b,"0-98")
 KeyMappingWithCode (button_s,"0-115")
 KeyMappingWithCode (button_d,"0-100")
 KeyMappingWithCode (button_w,"0-119")
 KeyMappingWithCode (button_mouse1,"0-1")
 KeyMappingWithCode (button_mouse2,"0-2")
 KeyMappingWithCode (button_u,"0-117")
 KeyMappingWithCode (button_t,"0-116")
 KeyMappingWithCode (button_space,"0-32")
 REGISTER_SCREEN_CLASS (ScreenFPS2)


Define Documentation

#define MC_EXPLOSION   2

Definition at line 23 of file ScreenFPS2.cpp.

#define MC_INPUTMAPPED   1

Definition at line 22 of file ScreenFPS2.cpp.


Function Documentation

KeyMappingWithCode ( button_space  ,
"0-32"   
)

KeyMappingWithCode ( button_t  ,
"0-116"   
)

KeyMappingWithCode ( button_u  ,
"0-117"   
)

KeyMappingWithCode ( button_mouse2  ,
"0-2"   
)

KeyMappingWithCode ( button_mouse1  ,
"0-1"   
)

KeyMappingWithCode ( button_w  ,
"0-119"   
)

KeyMappingWithCode ( button_d  ,
"0-100"   
)

KeyMappingWithCode ( button_s  ,
"0-115"   
)

KeyMappingWithCode ( button_b  ,
"0-98"   
)

KeyMappingWithCode ( button_a  ,
"0-97"   
)

REGISTER_SCREEN_CLASS ( ScreenFPS2   ) 


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