#include "global.h"
Go to the source code of this file.
Namespaces | |
namespace | InitialWindowProperties |
Functions | |
const int | InitialWindowProperties::WindowWidth (640) |
const int | InitialWindowProperties::WindowHeight (480) |
const int | InitialWindowProperties::WindowBPP (32) |
bool | InitialWindowProperties::WindowFullscreen (false) |
int HGEXPORT | StartMercury () |
Set up everything about Mercury. | |
int HGEXPORT | InitializeMercury (int argc, char **argv) |
int HGEXPORT | UpdateMercury (float &dTime) |
Run an engine-wide update. If dTime <= 0 input, it will actually retun the update time. | |
void HGEXPORT | CloseMercury () |
Shut Mercury down. | |
Variables | |
const MString | InitialWindowProperties::ProductName ("Mercury Engine") |
void HGEXPORT CloseMercury | ( | ) |
int HGEXPORT InitializeMercury | ( | int | argc, | |
char ** | argv | |||
) |
Definition at line 56 of file Mercury.cpp.
int HGEXPORT StartMercury | ( | ) |
Set up everything about Mercury.
int HGEXPORT UpdateMercury | ( | float & | dTime | ) |
Run an engine-wide update. If dTime <= 0 input, it will actually retun the update time.
Definition at line 117 of file Mercury.cpp.