#include "global.h"Go to the source code of this file.
Namespaces | |
| namespace | InitialWindowProperties |
Functions | |
| const int | InitialWindowProperties::WindowWidth (640) |
| const int | InitialWindowProperties::WindowHeight (480) |
| const int | InitialWindowProperties::WindowBPP (32) |
| bool | InitialWindowProperties::WindowFullscreen (false) |
| int HGEXPORT | StartMercury () |
| Set up everything about Mercury. | |
| int HGEXPORT | InitializeMercury (int argc, char **argv) |
| int HGEXPORT | UpdateMercury (float &dTime) |
| Run an engine-wide update. If dTime <= 0 input, it will actually retun the update time. | |
| void HGEXPORT | CloseMercury () |
| Shut Mercury down. | |
Variables | |
| const MString | InitialWindowProperties::ProductName ("Mercury Engine") |
| void HGEXPORT CloseMercury | ( | ) |
| int HGEXPORT InitializeMercury | ( | int | argc, | |
| char ** | argv | |||
| ) |
Definition at line 56 of file Mercury.cpp.
| int HGEXPORT StartMercury | ( | ) |
Set up everything about Mercury.
| int HGEXPORT UpdateMercury | ( | float & | dTime | ) |
Run an engine-wide update. If dTime <= 0 input, it will actually retun the update time.
Definition at line 117 of file Mercury.cpp.