#include "MercuryTypes.h"
Go to the source code of this file.
Classes | |
class | MercuryObjectBase |
[Internal] underlying object driving More... | |
Enumerations | |
enum | RotationMode { RM_NORMAL, RM_BILLBOARD, RM_MATRIX, RM_QUATERNION, RM_OFF } |
Rotation mode for object. More... |
enum RotationMode |
Rotation mode for object.
Normal means act like always, Camera means always aim it at the last known camera position, and off will disable all rotation
Definition at line 10 of file MercuryObjectBase.h.