#include "MercuryObject.h"
Go to the source code of this file.
Classes | |
struct | Attenuation |
Structure defining the Attenuation of a Light. More... | |
class | MercuryLight |
Logical light to be placed in a scene. More... | |
Enumerations | |
enum | LightType { LT_DIRECTIONAL = 0, LT_POINT = 1 } |
enum LightType |