#include "MercuryInput.h"
#include "MercuryINI.h"
#include "MercuryUtil.h"
#include "MercuryMessages.h"
#include "MercuryDisplay.h"
Go to the source code of this file.
Defines | |
#define | RegisterInputDevice(y) bool c = AutoInputDeviceTracker.AddDevice( #y, new y ); |
Functions | |
char | KeyToChar (char cHardwareChar, bool bShiftPressed) |
Variables | |
MercuryInputManager * | INPUTMAN = NULL |
InputDeviceTracker | AutoInputDeviceTracker |
InputMappingTracker | AutoInputMappingTracker |
bool | NullResponce = AutoInputDeviceTracker.AddDevice( "Null", new DeviceNull ) |
#define RegisterInputDevice | ( | y | ) | bool c = AutoInputDeviceTracker.AddDevice( #y, new y ); |
Definition at line 40 of file MercuryInput.cpp.
char KeyToChar | ( | char | cHardwareChar, | |
bool | bShiftPressed | |||
) |
Definition at line 283 of file MercuryInput.cpp.
Definition at line 8 of file MercuryInput.cpp.
Definition at line 9 of file MercuryInput.cpp.
MercuryInputManager* INPUTMAN = NULL |
Definition at line 7 of file MercuryInput.cpp.
bool NullResponce = AutoInputDeviceTracker.AddDevice( "Null", new DeviceNull ) |
Definition at line 12 of file MercuryInput.cpp.