#include "MercuryInput.h"#include "MercuryINI.h"#include "MercuryUtil.h"#include "MercuryMessages.h"#include "MercuryDisplay.h"Go to the source code of this file.
Defines | |
| #define | RegisterInputDevice(y) bool c = AutoInputDeviceTracker.AddDevice( #y, new y ); |
Functions | |
| char | KeyToChar (char cHardwareChar, bool bShiftPressed) |
Variables | |
| MercuryInputManager * | INPUTMAN = NULL |
| InputDeviceTracker | AutoInputDeviceTracker |
| InputMappingTracker | AutoInputMappingTracker |
| bool | NullResponce = AutoInputDeviceTracker.AddDevice( "Null", new DeviceNull ) |
| #define RegisterInputDevice | ( | y | ) | bool c = AutoInputDeviceTracker.AddDevice( #y, new y ); |
Definition at line 40 of file MercuryInput.cpp.
| char KeyToChar | ( | char | cHardwareChar, | |
| bool | bShiftPressed | |||
| ) |
Definition at line 283 of file MercuryInput.cpp.
Definition at line 8 of file MercuryInput.cpp.
Definition at line 9 of file MercuryInput.cpp.
| MercuryInputManager* INPUTMAN = NULL |
Definition at line 7 of file MercuryInput.cpp.
| bool NullResponce = AutoInputDeviceTracker.AddDevice( "Null", new DeviceNull ) |
Definition at line 12 of file MercuryInput.cpp.