Close() | MercuryThread | |
Create(void *(*fn)(void *), void *data) | MercuryThread | |
Halt(bool kill=true) | MercuryThread | |
m_name | MercuryThread | [private] |
m_thread | MercuryThread | [private] |
MercuryThread() | MercuryThread | |
MercuryThread(const MString &name) | MercuryThread | |
Resume() | MercuryThread | |
Wait(long lMilliseconds=10000000) | MercuryThread | |
~MercuryThread() | MercuryThread |