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MercuryObjectBase Member List
This is the complete list of members for
MercuryObjectBase
, including all inherited members.
CalculateMatrices
()
MercuryObjectBase
[virtual]
Debug
(const float z)
MercuryObjectBase
GetAfterMatrix
() const
MercuryObjectBase
[inline]
GetDrawOrder
() const
MercuryObjectBase
[inline]
GetFinalMatrix
() const
MercuryObjectBase
[inline]
GetGlobalPosition
() const
MercuryObjectBase
GetHide
() const
MercuryObjectBase
[inline]
GetLocalMatrix
() const
MercuryObjectBase
[inline]
GetParentObject
()
MercuryObjectBase
[inline]
GetPosition
() const
MercuryObjectBase
[inline]
GetRot
() const
MercuryObjectBase
[inline]
GetRotationQuaternion
() const
MercuryObjectBase
[inline]
GetRotMode
() const
MercuryObjectBase
[inline]
GetRotX
() const
MercuryObjectBase
[inline]
GetRotY
() const
MercuryObjectBase
[inline]
GetRotZ
() const
MercuryObjectBase
[inline]
GetScale
() const
MercuryObjectBase
[inline]
GetScaleX
() const
MercuryObjectBase
[inline]
GetScaleY
() const
MercuryObjectBase
[inline]
GetScaleZ
() const
MercuryObjectBase
[inline]
GetTruePosition
() const
MercuryObjectBase
GetX
() const
MercuryObjectBase
[inline]
GetY
() const
MercuryObjectBase
[inline]
GetZ
() const
MercuryObjectBase
[inline]
Init
()
MercuryObjectBase
[virtual]
IsHidden
() const
MercuryObjectBase
IsMatrixTainted
() const
MercuryObjectBase
[inline]
m_drawOrder
MercuryObjectBase
[protected]
m_finalMatrix
MercuryObjectBase
[protected]
m_fVisRadius
MercuryObjectBase
[protected]
m_hidden
MercuryObjectBase
[protected]
m_localMatrix
MercuryObjectBase
[protected]
m_matrix
MercuryObjectBase
[protected]
m_parentObject
MercuryObjectBase
[protected]
m_position
MercuryObjectBase
[protected]
m_rotation
MercuryObjectBase
[protected]
m_rotMode
MercuryObjectBase
[protected]
m_rotQuat
MercuryObjectBase
[protected]
m_scale
MercuryObjectBase
[protected]
m_taintedMatrix
MercuryObjectBase
[protected]
m_xalign
MercuryObjectBase
[protected]
m_yalign
MercuryObjectBase
[protected]
MercuryObjectBase
()
MercuryObjectBase
MoveRotX
(const float x)
MercuryObjectBase
[inline]
MoveRotY
(const float y)
MercuryObjectBase
[inline]
MoveRotZ
(const float z)
MercuryObjectBase
[inline]
MoveScaleX
(const float x)
MercuryObjectBase
[inline]
MoveScaleY
(const float y)
MercuryObjectBase
[inline]
MoveScaleZ
(const float z)
MercuryObjectBase
[inline]
MoveX
(const float x)
MercuryObjectBase
[inline]
MoveY
(const float y)
MercuryObjectBase
[inline]
MoveZ
(const float z)
MercuryObjectBase
[inline]
operator<
(const MercuryObjectBase &r) const
MercuryObjectBase
[inline]
operator>=
(const MercuryObjectBase &r) const
MercuryObjectBase
[inline]
SetAfterMatrix
(const float *inmat)
MercuryObjectBase
[inline]
SetAlignX
(float x)
MercuryObjectBase
[inline]
SetAlignY
(float y)
MercuryObjectBase
[inline]
SetDrawOrder
(int order)
MercuryObjectBase
[inline, virtual]
SetHide
(bool hide)
MercuryObjectBase
[inline]
SetMatrixTainted
(bool taint)
MercuryObjectBase
[inline]
SetParentObject
(MercuryObjectBase *parent)
MercuryObjectBase
[inline]
SetPosition
(const MercuryPoint &position)
MercuryObjectBase
[inline]
SetRot
(const MercuryPoint &rotation)
MercuryObjectBase
[inline]
SetRotationMode
(const RotationMode mode)
MercuryObjectBase
[inline]
SetRotationQuaternion
(const MQuaternion &q)
MercuryObjectBase
[inline]
SetRotX
(const float x)
MercuryObjectBase
[inline]
SetRotY
(const float y)
MercuryObjectBase
[inline]
SetRotZ
(const float z)
MercuryObjectBase
[inline]
SetScale
(const MercuryPoint &scale)
MercuryObjectBase
[inline]
SetScaleX
(const float x)
MercuryObjectBase
[inline]
SetScaleY
(const float y)
MercuryObjectBase
[inline]
SetScaleZ
(const float z)
MercuryObjectBase
[inline]
SetX
(const float x)
MercuryObjectBase
[inline]
SetY
(const float y)
MercuryObjectBase
[inline]
SetZ
(const float z)
MercuryObjectBase
[inline]
~MercuryObjectBase
()
MercuryObjectBase
[inline, virtual]
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