MercuryMesh Member List

This is the complete list of members for MercuryMesh, including all inherited members.

AddObject(MercuryObject *object, bool bParentDelete=false)MercuryObject [virtual]
BOTTOM enum valueMercuryObject
BuildVBO()MercuryMesh
CalculateMatrices()MercuryObjectBase [virtual]
CalculateRealColor()MercuryObject
CalculateVertexNormals()MercuryMesh [inline]
CENTER enum valueMercuryObject
CLASS_RTTI(MercuryMesh, MercuryObject)MercuryMesh
MercuryObject::CLASS_RTTI(MercuryObject, MercuryMessageHandler)MercuryObject
MercuryMessageHandler::CLASS_RTTI(MercuryMessageHandler, MercuryCommandHandler)MercuryMessageHandler
Clonize()MercuryObject [inline, virtual]
Command(PStack &ret, const char *command, PStack &args)MercuryCommandHandler [virtual]
ComputeBinormalsAndTangents()MercuryMesh [inline]
ComputeCull()MercuryObject
ComputeInheritedGLState()MercuryObject
coreMercuryMesh [private]
CustomRender()MercuryObject [virtual]
Debug(const float z)MercuryObjectBase
Destroy()MercuryObject [inline]
Draw()MercuryMesh [virtual]
EnumerateCommands(MVector< MString > &toAdd)MercuryCommandHandler [virtual]
GetAfterMatrix() constMercuryObjectBase [inline]
GetAllTypes(MVector< MString > &vOut)MercuryCommandHandler [inline, virtual]
GetAmbient()MercuryObject [inline]
GetBinormalsPtr() constMercuryMesh [inline]
GetBinormalVBO() constMercuryMesh [inline]
GetCore() constMercuryMesh [inline]
GetDiffuse()MercuryObject [inline]
GetDiffusef(float &r, float &g, float &b, float &a)MercuryObject
GetDrawOrder() constMercuryObjectBase [inline]
GetDrawType() constMercuryMesh [inline]
GetEmissive()MercuryObject [inline]
GetFinalMaterial() constMercuryObject [inline]
GetFinalMatrix() constMercuryObjectBase [inline]
GetGlobalPosition() constMercuryObjectBase
GetGLState()MercuryObject [inline]
GetHAlignment() constMercuryObject [inline]
GetHide() constMercuryObjectBase [inline]
GetIndicesPtr()MercuryMesh [inline]
GetIndicesPtr() constMercuryMesh [inline]
GetIndicesVBO() constMercuryMesh [inline]
GetInheritedGLState()MercuryObject [inline]
GetLocalMatrix() constMercuryObjectBase [inline]
GetMaterial() constMercuryObject [inline]
GetName() constMercuryObject [inline]
GetNumChildren() constMercuryObject [inline]
GetParentObject()MercuryObjectBase [inline]
GetPosition() constMercuryObjectBase [inline]
GetRot() constMercuryObjectBase [inline]
GetRotationQuaternion() constMercuryObjectBase [inline]
GetRotMode() constMercuryObjectBase [inline]
GetRotX() constMercuryObjectBase [inline]
GetRotY() constMercuryObjectBase [inline]
GetRotZ() constMercuryObjectBase [inline]
GetScale() constMercuryObjectBase [inline]
GetScaledRadius() constMercuryObject [inline]
GetScaleX() constMercuryObjectBase [inline]
GetScaleY() constMercuryObjectBase [inline]
GetScaleZ() constMercuryObjectBase [inline]
GetSpecular()MercuryObject [inline]
GetState() constMercuryObject [inline]
GetTangentsPtr() constMercuryMesh [inline]
GetTangentVBO() constMercuryMesh [inline]
GetTruePosition() constMercuryObjectBase
GetType()MercuryCommandHandler [inline, virtual]
GetVAlignment() constMercuryObject [inline]
GetVertex(unsigned int x)MercuryMesh [inline]
GetVerticePtr()MercuryMesh [inline]
GetVerticePtr() constMercuryMesh [inline]
GetVerticesVBO() constMercuryMesh [inline]
GetX() constMercuryObjectBase [inline]
GetY() constMercuryObjectBase [inline]
GetZ() constMercuryObjectBase [inline]
HALIGN enum nameMercuryObject
HasBinormals() constMercuryMesh [inline]
HasTangents() constMercuryMesh [inline]
Init()MercuryMesh [virtual]
IsAnimated()MercuryMesh [inline]
IsCulled() constMercuryObject [inline]
IsHidden() constMercuryObjectBase
IsInitalized() constMercuryObject [inline]
IsMatrixTainted() constMercuryObjectBase [inline]
IsTypeOf(const MString &sType)MercuryCommandHandler [inline, virtual]
IsUseVBOs() constMercuryMesh [inline]
IsVBOsInited() constMercuryMesh [inline]
LEFT enum valueMercuryObject
m_bCloneMercuryObject [protected]
m_bMarkedForDestroyMercuryObject [protected]
m_culledMercuryObject [protected]
m_drawableMercuryObject [protected]
m_drawOrderMercuryObjectBase [protected]
m_finalMaterialMercuryObject [protected]
m_finalMatrixMercuryObjectBase [protected]
m_fVisRadiusMercuryObjectBase [protected]
m_glStateMercuryObject [protected]
m_heightMercuryObject [protected]
m_hiddenMercuryObjectBase [protected]
m_initalizedMercuryObject [protected]
m_localMatrixMercuryObjectBase [protected]
m_matrixMercuryObjectBase [protected]
m_nameMercuryObject [protected]
m_objectsMercuryObject
m_parentObjectMercuryObjectBase [protected]
m_pMaterialMercuryObject [protected]
m_polysMercuryObject [protected]
m_positionMercuryObjectBase [protected]
m_rotationMercuryObjectBase [protected]
m_rotModeMercuryObjectBase [protected]
m_rotQuatMercuryObjectBase [protected]
m_scaleMercuryObjectBase [protected]
m_stateMercuryObject [protected]
m_taintedMatrixMercuryObjectBase [protected]
m_widthMercuryObject [protected]
m_xalignMercuryObjectBase [protected]
m_yalignMercuryObjectBase [protected]
MercuryDisplay classMercuryMesh [friend]
MercuryMesh()MercuryMesh
MercuryMeshManager classMercuryMesh [friend]
MercuryObject()MercuryObject
MercuryObject(const MString &name)MercuryObject
MercuryObjectBase()MercuryObjectBase
Message(int Message, PStack &data, const MString &name)MercuryMessageHandler [inline, virtual]
MoveRotX(const float x)MercuryObjectBase [inline]
MoveRotY(const float y)MercuryObjectBase [inline]
MoveRotZ(const float z)MercuryObjectBase [inline]
MoveScaleX(const float x)MercuryObjectBase [inline]
MoveScaleY(const float y)MercuryObjectBase [inline]
MoveScaleZ(const float z)MercuryObjectBase [inline]
MoveX(const float x)MercuryObjectBase [inline]
MoveY(const float y)MercuryObjectBase [inline]
MoveZ(const float z)MercuryObjectBase [inline]
NumBinormals() constMercuryMesh [inline]
NumIndices() constMercuryMesh [inline]
NumTangents() constMercuryMesh [inline]
NumVertices() constMercuryMesh [inline]
operator<(const MercuryObjectBase &r) constMercuryObjectBase [inline]
operator>=(const MercuryObjectBase &r) constMercuryObjectBase [inline]
operator[](unsigned int x)MercuryMesh [inline]
operator[](unsigned int x) const MercuryMesh [inline]
Prerender()MercuryObject [virtual]
ProcessMessage(const MString &name, void *mudata, PStack &data)MercuryMessageHandler [static]
RegisterMessage(int messageID, const MString &name)MercuryMessageHandler
RemoveObject(MercuryObject *object, bool bAllowDelete=true)MercuryObject [virtual]
Render()MercuryObject [virtual]
ReplaceObject(MercuryObject *object, MercuryObject *newobject)MercuryObject [virtual]
RIGHT enum valueMercuryObject
SetAfterMatrix(const float *inmat)MercuryObjectBase [inline]
SetAlignX(float x)MercuryObjectBase [inline]
SetAlignY(float y)MercuryObjectBase [inline]
SetAmbient(const MercuryColor &c)MercuryObject [inline]
SetAmbientf(float r, float g, float b, float a)MercuryObject [inline]
SetBinormalVBO(MVPtr vbo)MercuryMesh [inline]
SetDiffuse(const MercuryColor &c)MercuryObject [inline]
SetDiffusef(float r, float g, float b, float a)MercuryObject [inline]
SetDrawOrder(int order)MercuryObject [virtual]
SetDrawType(DRAWTYPES type)MercuryMesh [inline]
SetEmissive(const MercuryColor &c)MercuryObject [inline]
SetEmissivef(float r, float g, float b, float a)MercuryObject [inline]
SetHAlignment(HALIGN alignment)MercuryObject [inline, virtual]
SetHide(bool hide)MercuryObjectBase [inline]
SetIndice(unsigned int position, unsigned int value)MercuryMesh [inline]
SetIndicesVBO(MVPtr vbo)MercuryMesh [inline]
SetIsAnimated(bool bOn)MercuryMesh [inline]
SetMaterial(MercuryMaterial *material)MercuryObject [inline]
SetMatrixTainted(bool taint)MercuryObjectBase [inline]
SetName(const MString &name)MercuryObject
SetNumIndices(unsigned int size)MercuryMesh [inline]
SetNumVertices(unsigned int size)MercuryMesh [inline]
SetParentObject(MercuryObjectBase *parent)MercuryObjectBase [inline]
SetPosition(const MercuryPoint &position)MercuryObjectBase [inline]
SetRot(const MercuryPoint &rotation)MercuryObjectBase [inline]
SetRotationMode(const RotationMode mode)MercuryObjectBase [inline]
SetRotationQuaternion(const MQuaternion &q)MercuryObjectBase [inline]
SetRotX(const float x)MercuryObjectBase [inline]
SetRotY(const float y)MercuryObjectBase [inline]
SetRotZ(const float z)MercuryObjectBase [inline]
SetScale(const MercuryPoint &scale)MercuryObjectBase [inline]
SetScaleX(const float x)MercuryObjectBase [inline]
SetScaleY(const float y)MercuryObjectBase [inline]
SetScaleZ(const float z)MercuryObjectBase [inline]
SetSpecular(const MercuryColor &c)MercuryObject [inline]
SetSpecularf(float r, float g, float b, float a)MercuryObject [inline]
SetTangentVBO(MVPtr vbo)MercuryMesh [inline]
SetVAlignment(VALIGN alignment)MercuryObject [inline, virtual]
SetVerticesVBO(MVPtr vbo)MercuryMesh [inline]
SetX(const float x)MercuryObjectBase [inline]
SetY(const float y)MercuryObjectBase [inline]
SetZ(const float z)MercuryObjectBase [inline]
SortDrawOrder()MercuryObject [virtual]
Spawn(const MString &sClass, const MString &sName, PROJECTIONTYPE projection=PERSPECTIVE)MercuryObject [virtual]
ToggleUseVBOs(bool toggle)MercuryMesh [inline]
TOP enum valueMercuryObject
TweeningMercuryObject
UnregisterMessage(int messageID, const MString &name)MercuryMessageHandler
Update(const float dTime)MercuryObject [virtual]
VALIGN enum nameMercuryObject
VCENTER enum valueMercuryObject
~MercuryCommandHandler()MercuryCommandHandler [inline, virtual]
~MercuryMesh()MercuryMesh [virtual]
~MercuryObject()MercuryObject [virtual]
~MercuryObjectBase()MercuryObjectBase [inline, virtual]


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