MercuryMaterial Member List

This is the complete list of members for MercuryMaterial, including all inherited members.

AddTexture(MercuryTexture *texture)MercuryMaterial
BuildShader()MercuryMaterial [private]
CLASS_RTTI(MercuryMessageHandler, MercuryCommandHandler)MercuryMessageHandler
ClearTextures()MercuryMaterial
Command(PStack &ret, const char *command, PStack &args)MercuryCommandHandler [virtual]
EditTexture(unsigned int i)MercuryMaterial [inline]
EnumerateCommands(MVector< MString > &toAdd)MercuryCommandHandler [virtual]
GetAllTypes(MVector< MString > &vOut)MercuryCommandHandler [inline, virtual]
GetShaderID() constMercuryMaterial [inline]
GetTexture(unsigned int i) const MercuryMaterial [inline]
GetType()MercuryCommandHandler [inline, virtual]
IsTypeOf(const MString &sType)MercuryCommandHandler [inline, virtual]
LoadMaterial(const MString &filename, const MString &path="")MercuryMaterial
m_alphaMercuryMaterial
m_ambientMercuryMaterial
m_bHasRegisteredMercuryMaterial [private]
m_completePathMercuryMaterial [private]
m_diffuseMercuryMaterial
m_emissiveMercuryMaterial
m_GLSLFragmentFileMercuryMaterial [private]
m_GLSLVertexFileMercuryMaterial [private]
m_iGLSLFragTimeMercuryMaterial [private]
m_iGLSLShaderIDMercuryMaterial [private]
m_iGLSLVertTimeMercuryMaterial [private]
m_nameMercuryMaterial
m_shininessMercuryMaterial
m_specularMercuryMaterial
m_texturesMercuryMaterial [private]
m_vUniformNamesMercuryMaterial
m_vUniformValuesMercuryMaterial
MercuryMaterial()MercuryMaterial
Message(int Message, PStack &data, const MString &name)MercuryMaterial [virtual]
NumTextures() constMercuryMaterial [inline]
operator *(const MercuryMaterial &m)MercuryMaterial
operator *=(const MercuryMaterial &m)MercuryMaterial
operator=(const MercuryMaterial &m)MercuryMaterial
ProcessMessage(const MString &name, void *mudata, PStack &data)MercuryMessageHandler [static]
RegisterMessage(int messageID, const MString &name)MercuryMessageHandler
UnregisterMessage(int messageID, const MString &name)MercuryMessageHandler
~MercuryCommandHandler()MercuryCommandHandler [inline, virtual]
~MercuryMaterial()MercuryMaterial


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