#include "MercuryString.h"#include "ShaderComposer.h"Go to the source code of this file.
| Functions | |
| unsigned int | ShaderDescription (bool ambient, bool diffuse, bool specular, bool color, bool transparent, bool texture, bool detailTex, bool normalMap, bool cellShade) | 
| bool | isShaderAmbient (unsigned int shaderDescription) | 
| bool | isShaderDiffuse (unsigned int shaderDescription) | 
| bool | isShaderSpecular (unsigned int shaderDescription) | 
| bool | isShaderColor (unsigned int shaderDescription) | 
| bool | isShaderTransparent (unsigned int shaderDescription) | 
| bool | isShaderTexture (unsigned int shaderDescription) | 
| bool | isShaderDetailTexture (unsigned int shaderDescription) | 
| bool | isShaderNormalMap (unsigned int shaderDescription) | 
| bool | isShaderCellShade (unsigned int shaderDescription) | 
| MString | ComposerGLSLangVertexshader (unsigned int shaderDescription) | 
| MString | ComposeGLSLangVertexshader (unsigned int shaderDescription) | 
| MString | ComposeGLSLangPixelshader (unsigned int shaderDescription) | 
| MString ComposeGLSLangPixelshader | ( | unsigned int | shaderDescription | ) | 
Definition at line 159 of file ShaderComposer.cpp.
| MString ComposeGLSLangVertexshader | ( | unsigned int | shaderDescription | ) | 
Definition at line 68 of file ShaderComposer.cpp.
| MString ComposerGLSLangVertexshader | ( | unsigned int | shaderDescription | ) | 
Definition at line 63 of file ShaderComposer.cpp.
| bool isShaderAmbient | ( | unsigned int | shaderDescription | ) | 
Definition at line 18 of file ShaderComposer.cpp.
| bool isShaderCellShade | ( | unsigned int | shaderDescription | ) | 
Definition at line 58 of file ShaderComposer.cpp.
| bool isShaderColor | ( | unsigned int | shaderDescription | ) | 
Definition at line 33 of file ShaderComposer.cpp.
| bool isShaderDetailTexture | ( | unsigned int | shaderDescription | ) | 
Definition at line 48 of file ShaderComposer.cpp.
| bool isShaderDiffuse | ( | unsigned int | shaderDescription | ) | 
Definition at line 23 of file ShaderComposer.cpp.
| bool isShaderNormalMap | ( | unsigned int | shaderDescription | ) | 
Definition at line 53 of file ShaderComposer.cpp.
| bool isShaderSpecular | ( | unsigned int | shaderDescription | ) | 
Definition at line 28 of file ShaderComposer.cpp.
| bool isShaderTexture | ( | unsigned int | shaderDescription | ) | 
Definition at line 43 of file ShaderComposer.cpp.
| bool isShaderTransparent | ( | unsigned int | shaderDescription | ) | 
Definition at line 38 of file ShaderComposer.cpp.
| unsigned int ShaderDescription | ( | bool | ambient, | |
| bool | diffuse, | |||
| bool | specular, | |||
| bool | color, | |||
| bool | transparent, | |||
| bool | texture, | |||
| bool | detailTex, | |||
| bool | normalMap, | |||
| bool | cellShade | |||
| ) | 
Definition at line 5 of file ShaderComposer.cpp.