MercuryInputSDL.cpp File Reference

#include <SDL/SDL.h>
#include "MercuryInputSDL.h"

Go to the source code of this file.


InputEvent RemapSDLKB (InputEvent &ie)


CursorDeviceDefaultCursorDevice = new SDLMouse
bool SDLKBResponce = AutoInputDeviceTracker.AddDevice( "KBSDL", new DeviceKeyboardSDL )

Function Documentation

InputEvent RemapSDLKB ( InputEvent ie  ) 

Definition at line 19 of file MercuryInputSDL.cpp.

Variable Documentation

CursorDevice* DefaultCursorDevice = new SDLMouse

Definition at line 6 of file MercuryInputSDL.cpp.

bool SDLKBResponce = AutoInputDeviceTracker.AddDevice( "KBSDL", new DeviceKeyboardSDL )

Definition at line 7 of file MercuryInputSDL.cpp.

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