Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 30 (100.0%) | 1327 (100.0%) | 44.2 |
cnlohr | 29 (96.7%) | 1323 (99.7%) | 45.6 |
axlecrusher | 1 (3.3%) | 4 (0.3%) | 4.0 |
comment out broken stuff
4 lines of code changed in:
Fix/Messing around more.
24 lines of code changed in:
Sucessfully test a basic strip to determine most efficent first strip. Sadly, we're not stripping yet.
25 lines of code changed in:
Stripper and Fanner update
104 lines of code changed in:
Starting off: the stripper and fanner.
116 lines of code changed in:
Make work under release
1 lines of code changed in:
FINALLY! It works!
FPS difference:
Before: 64 FPS - After: 186 FPS
98 lines of code changed in:
I think it's working...
3 lines of code changed in:
Update, still not quite working.
46 lines of code changed in:
Almost working... Just have to clean up the noncached stuff.
33 lines of code changed in:
Update of what I've been working on. This still does not work yet.
185 lines of code changed in:
Working still...
147 lines of code changed in:
The start of an optimizer, A utility we can use to generate fans and strips, as well as my idea of using exclusive meshes-bone combinations.
Also included is a framework for the HG Model. This will let people write model converters easily (both to and from the format).
541 lines of code changed in: