September 2005 Commit Log

Number of Commits:
175
Number of Active Developers:
2
cnlohr 2005-09-30 12:02

stuff for new screen

0 lines of code changed in:

cnlohr 2005-09-30 12:00

Add new cool screen

1 lines of code changed in:

cnlohr 2005-09-30 12:00

Modify (add bubble-intercept)

69 lines of code changed in:

cnlohr 2005-09-30 11:59

Modify

5 lines of code changed in:

axlecrusher 2005-09-30 00:08

Update

367 lines of code changed in:

axlecrusher 2005-09-29 23:55

Update

16 lines of code changed in:

axlecrusher 2005-09-29 23:53

Win32 Input drivers

188 lines of code changed in:

cnlohr 2005-09-29 16:26

Tweak - rotate guy for showing lighting

1 lines of code changed in:

cnlohr 2005-09-29 16:25

Update

35 lines of code changed in:

cnlohr 2005-09-29 16:24

Make constant attenuation not ... 1

1 lines of code changed in:

cnlohr 2005-09-26 22:47

New png code (let's try this)

95 lines of code changed in:

cnlohr 2005-09-26 20:18

Remove dependency on iostream

0 lines of code changed in:

cnlohr 2005-09-26 20:14

Commit: CN3D. Note: for the time being, they are under the GPL

67 lines of code changed in:

cnlohr 2005-09-26 20:13

Transisiton MercuryPoint (and modify mercury point so it's more of a container and less of a class)

366 lines of code changed in:

cnlohr 2005-09-26 16:59

Title screen should be what's committed.

1 lines of code changed in:

cnlohr 2005-09-26 16:58

New actor tweening system

176 lines of code changed in:

axlecrusher 2005-09-20 23:28

Remove debug statements

1 lines of code changed in:

cnlohr 2005-09-20 20:33

Update: Cleanup for the libary stuff for windows

14 lines of code changed in:

cnlohr 2005-09-20 20:25

You need the png .dll's to use LIBPNG

0 lines of code changed in:

cnlohr 2005-09-20 20:14

hide mouse if main window has focus

11 lines of code changed in:

cnlohr 2005-09-20 20:06

Only grab mouse stuff if focused (and move mouse to devices)

90 lines of code changed in:

cnlohr 2005-09-20 20:05

Make warnings go away

1 lines of code changed in:

cnlohr 2005-09-20 19:34

Hasfocus

7 lines of code changed in:

axlecrusher 2005-09-20 15:40

Protection from running out of model stacks

40 lines of code changed in:

axlecrusher 2005-09-20 15:37

MercuryStack stuff

22 lines of code changed in:

axlecrusher 2005-09-20 11:31

update

15 lines of code changed in:

axlecrusher 2005-09-20 10:56

Change LookAt Command

12 lines of code changed in:

axlecrusher 2005-09-20 10:48

Fix sprite scaling

4 lines of code changed in:

cnlohr 2005-09-20 00:52

screen for use with cursor

18 lines of code changed in:

cnlohr 2005-09-20 00:50

Cursor and warnings

86 lines of code changed in:

cnlohr 2005-09-19 22:59

DLLs required for program execution

0 lines of code changed in:

axlecrusher 2005-09-19 20:34

Update

1 lines of code changed in:

axlecrusher 2005-09-19 20:33

Copyright

27 lines of code changed in:

axlecrusher 2005-09-19 20:33

LookAt

14 lines of code changed in:

axlecrusher 2005-09-18 16:16

Code to show bug in tweening?

4 lines of code changed in:

axlecrusher 2005-09-18 16:15

Update

3 lines of code changed in:

axlecrusher 2005-09-18 16:14

Small Update

2 lines of code changed in:

axlecrusher 2005-09-18 16:14

Constructor and remove unused code

4 lines of code changed in:

axlecrusher 2005-09-18 14:59

M2DPI and DPI calculation for BMPs

33 lines of code changed in:

axlecrusher 2005-09-18 12:39

update

2 lines of code changed in:

axlecrusher 2005-09-18 12:38

Change scale calculation to use DPI

5 lines of code changed in:

axlecrusher 2005-09-18 12:38

DPI stuff

24 lines of code changed in:

axlecrusher 2005-09-18 01:23

Invert the rows when loading a PNG.

2 lines of code changed in:

axlecrusher 2005-09-18 01:12

Modify tweens to show off sprite

4 lines of code changed in:

axlecrusher 2005-09-18 01:11

Update

4 lines of code changed in:

axlecrusher 2005-09-18 01:10

PNG Loading

141 lines of code changed in:

axlecrusher 2005-09-18 01:09

Scale and PNG loading

16 lines of code changed in:

axlecrusher 2005-09-18 01:08

Scale and other accessors

72 lines of code changed in:

axlecrusher 2005-09-18 01:05

Scale

9 lines of code changed in:

axlecrusher 2005-09-17 00:52

ScreenManager is responsible for destroying screens

11 lines of code changed in:

axlecrusher 2005-09-17 00:50

Name set when auto registering

0 lines of code changed in:

axlecrusher 2005-09-17 00:46

Move #define

5 lines of code changed in:

cnlohr 2005-09-16 17:45

update

1 lines of code changed in:

cnlohr 2005-09-16 17:41

make screen totally use text-based command system thing

2 lines of code changed in:

cnlohr 2005-09-16 17:39

Text-based commands

82 lines of code changed in:

cnlohr 2005-09-16 16:03

cleanup

0 lines of code changed in:

cnlohr 2005-09-16 16:01

Self-registering screens

44 lines of code changed in:

cnlohr 2005-09-16 15:44

fix warning

1 lines of code changed in:

cnlohr 2005-09-16 15:29

Demo both input types

27 lines of code changed in:

cnlohr 2005-09-16 15:24

cleanup

0 lines of code changed in:

cnlohr 2005-09-16 15:19

Improve IsButtonDown

49 lines of code changed in:

axlecrusher 2005-09-16 09:17

Update

78 lines of code changed in:

cnlohr 2005-09-16 04:06

VC6 said stuff changed

1 lines of code changed in:

cnlohr 2005-09-16 04:04

Fix input mapping, and make cooler demo

43 lines of code changed in:

cnlohr 2005-09-16 03:35

New message system AND link input to messaging system

136 lines of code changed in:

cnlohr 2005-09-16 01:21

hmm.. vc6 changed this

5 lines of code changed in:

cnlohr 2005-09-16 01:20

Tweak message system a little, to take on a class as well as the data.

22 lines of code changed in:

axlecrusher 2005-09-16 00:32

remove iostream

2 lines of code changed in:

cnlohr 2005-09-16 00:26

MESSAGEMAN!

168 lines of code changed in:

axlecrusher 2005-09-16 00:21

AddScreen by name

10 lines of code changed in:

axlecrusher 2005-09-16 00:05

Remove Screen by name not pointer value.

17 lines of code changed in:

cnlohr 2005-09-15 20:06

Modify keymapper

78 lines of code changed in:

cnlohr 2005-09-14 23:56

Twek in project + tweak in input

17 lines of code changed in:

cnlohr 2005-09-14 23:20

Move screen to its own thing

4 lines of code changed in:

cnlohr 2005-09-14 23:16

Move the title screen to its own thing

122 lines of code changed in:

cnlohr 2005-09-14 23:07

fix vc6 compile

5 lines of code changed in:

cnlohr 2005-09-14 23:04

Add: Input

253 lines of code changed in:

axlecrusher 2005-09-14 22:57

Update

46 lines of code changed in:

axlecrusher 2005-09-14 22:55

small change

3 lines of code changed in:

axlecrusher 2005-09-14 22:52

Update

1 lines of code changed in:

axlecrusher 2005-09-14 22:50

MercuryModel not MercuryModelLoader

1 lines of code changed in:

axlecrusher 2005-09-14 22:50

Self loading (removes need to depend on old milkshape class)

347 lines of code changed in:

axlecrusher 2005-09-14 22:49

Models can load themselves
We should also be deleting materials in the destructor.

44 lines of code changed in:

axlecrusher 2005-09-14 22:46

Fix bug causing infinate loop.

1 lines of code changed in:

axlecrusher 2005-09-14 22:29

remove?

0 lines of code changed in:

cnlohr 2005-09-14 21:57

Tween Rotations

14 lines of code changed in:

axlecrusher 2005-09-14 17:03

use Screen Manager

17 lines of code changed in:

axlecrusher 2005-09-14 17:01

Safe delete should take care of this.

1 lines of code changed in:

axlecrusher 2005-09-14 17:00

ClearZBuffer

3 lines of code changed in:

axlecrusher 2005-09-14 17:00

Destructors

12 lines of code changed in:

axlecrusher 2005-09-14 16:59

1st

116 lines of code changed in:

axlecrusher 2005-09-14 16:58

Temporary fix for crash when deleting a sprite

28 lines of code changed in:

axlecrusher 2005-09-14 16:57

Fix an odd crash

16 lines of code changed in:

axlecrusher 2005-09-14 14:33

Update

67 lines of code changed in:

axlecrusher 2005-09-14 14:23

const char* not char*

2 lines of code changed in:

cnlohr 2005-09-14 10:56

Add generalized INI for preferences... AND const char* out the title of the window.

77 lines of code changed in:

axlecrusher 2005-09-14 10:02

More accessors

7 lines of code changed in:

axlecrusher 2005-09-14 10:01

Fix scope

4 lines of code changed in:

cnlohr 2005-09-14 02:02

Fixes on the Util stuff + MercuryINI

273 lines of code changed in:

cnlohr 2005-09-14 01:10

Some more string processing stuff

49 lines of code changed in:

cnlohr 2005-09-14 00:33

Add: Filedumping

47 lines of code changed in:

cnlohr 2005-09-13 21:50

Mercury Util (starters)

122 lines of code changed in:

axlecrusher 2005-09-13 12:01

Update tweens

10 lines of code changed in:

axlecrusher 2005-09-13 12:00

The end tween time should be reletive to the start tween time, not the creation time.

1 lines of code changed in:

axlecrusher 2005-09-13 11:33

Update

2 lines of code changed in:

axlecrusher 2005-09-13 11:30

Reorganize

83 lines of code changed in:

cnlohr 2005-09-13 00:46

make sure we don't start paused

1 lines of code changed in:

cnlohr 2005-09-13 00:43

Time-wise cleanup

8 lines of code changed in:

axlecrusher 2005-09-13 00:37

MD5 Models

74 lines of code changed in:

axlecrusher 2005-09-13 00:36

Screen tween

16 lines of code changed in:

axlecrusher 2005-09-13 00:36

Tween the screens

8 lines of code changed in:

axlecrusher 2005-09-13 00:35

Fix to allow positioning of screens

13 lines of code changed in:

axlecrusher 2005-09-13 00:35

Rotation Accessors

17 lines of code changed in:

axlecrusher 2005-09-13 00:31

(C)

52 lines of code changed in:

cnlohr 2005-09-13 00:27

The world's most evil macro function :)

11 lines of code changed in:

cnlohr 2005-09-12 23:23

Mercury Command system

269 lines of code changed in:

cnlohr 2005-09-12 23:11

Update: Add basic tweening system

43 lines of code changed in:

axlecrusher 2005-09-11 01:07

Fix possible init list bug

12 lines of code changed in:

cnlohr 2005-09-11 00:54

fix compile

1 lines of code changed in:

cnlohr 2005-09-11 00:49

add global.h include to help with warnings

2 lines of code changed in:

axlecrusher 2005-09-10 21:56

Update

82 lines of code changed in:

axlecrusher 2005-09-10 21:52

dTime

14 lines of code changed in:

axlecrusher 2005-09-10 21:51

dTime and remove old code

16 lines of code changed in:

axlecrusher 2005-09-10 21:49

use accessors

6 lines of code changed in:

axlecrusher 2005-09-10 21:48

dTime

2 lines of code changed in:

axlecrusher 2005-09-10 21:45

dTime and use accssors

22 lines of code changed in:

axlecrusher 2005-09-10 21:42

dTime

5 lines of code changed in:

axlecrusher 2005-09-10 11:55

Sprite texture settings

10 lines of code changed in:

cnlohr 2005-09-10 11:30

Make vsync stuff work with SDL

6 lines of code changed in:

cnlohr 2005-09-10 02:52

Change one case.. One should not return references to local variables. (Normals)

14 lines of code changed in:

cnlohr 2005-09-10 02:45

Fix warnings,
Add "getprocaddress" functionality for windows
Force VSync to actually VSync.

36 lines of code changed in:

axlecrusher 2005-09-09 23:18

Oops forgot this

30 lines of code changed in:

axlecrusher 2005-09-09 15:53

Sprite

10 lines of code changed in:

axlecrusher 2005-09-09 15:52

Use accessors

12 lines of code changed in:

axlecrusher 2005-09-09 15:50

Update for windows

9 lines of code changed in:

axlecrusher 2005-09-09 15:49

Update

0 lines of code changed in:

axlecrusher 2005-09-09 15:34

Update

11 lines of code changed in:

axlecrusher 2005-09-09 15:34

Update (untested)

4 lines of code changed in:

axlecrusher 2005-09-09 15:34

First Commit

17 lines of code changed in:

axlecrusher 2005-09-09 00:40

Update project

188 lines of code changed in:

axlecrusher 2005-09-09 00:19

Forgot to remove some old code

9 lines of code changed in:

axlecrusher 2005-09-09 00:09

Remove time.h

2 lines of code changed in:

axlecrusher 2005-09-09 00:08

Use MercuryTimer

6 lines of code changed in:

axlecrusher 2005-09-09 00:07

Fix flawed timer math

22 lines of code changed in:

axlecrusher 2005-09-08 23:12

Accessors

10 lines of code changed in:

axlecrusher 2005-09-08 23:08

Update for different types of models

11 lines of code changed in:

axlecrusher 2005-09-08 23:07

Add more functions for rendering

12 lines of code changed in:

axlecrusher 2005-09-08 23:06

Accessors and Draw() ability

70 lines of code changed in:

axlecrusher 2005-09-08 23:05

Update for different types of models

9 lines of code changed in:

axlecrusher 2005-09-08 23:02

Use accessors

16 lines of code changed in:

axlecrusher 2005-09-08 23:01

Update rendering routine
All parts of a model (mesh, poly, vert, point) can now draw themselves through MercuryDisplay.

MercuryDisplay no longer has to know (in detail) how to draw each part of an entire polygon.

4 lines of code changed in:

axlecrusher 2005-09-08 15:27

Update

2 lines of code changed in:

axlecrusher 2005-09-08 15:26

Small Update

1 lines of code changed in:

axlecrusher 2005-09-08 15:25

First commit of timer

139 lines of code changed in:

axlecrusher 2005-09-08 15:25

Update SwapBuffers

35 lines of code changed in:

axlecrusher 2005-09-04 23:23

I don't believe this file is needed. I think it is only for the current kdevelop session, not the project.

0 lines of code changed in:

axlecrusher 2005-09-04 23:20

Use linked list instead of a vector (more memory efficient in some cases)

28 lines of code changed in:

axlecrusher 2005-09-04 22:07

Update project

31 lines of code changed in:

axlecrusher 2005-09-04 22:03

Handle some vital window events

20 lines of code changed in:

cnlohr 2005-09-04 16:32

Update for crash handlers

56 lines of code changed in:

cnlohr 2005-09-04 16:29

Add corrupted files

0 lines of code changed in:

cnlohr 2005-09-04 16:28

Remove corrupted files

0 lines of code changed in:

axlecrusher 2005-09-04 16:03

Kdevelop update

184 lines of code changed in:

axlecrusher 2005-09-04 16:00

Update because of MercuryObjectBase and change in model names from file names

3 lines of code changed in:

axlecrusher 2005-09-04 15:58

Crash code

5 lines of code changed in:

axlecrusher 2005-09-04 15:58

This is Mercury Engine

1 lines of code changed in:

axlecrusher 2005-09-04 15:58

Print crash report to console

1 lines of code changed in:

axlecrusher 2005-09-04 15:39

Name the model based on its file name

2 lines of code changed in:

axlecrusher 2005-09-04 15:39

Update because of MercuryObjectBase

4 lines of code changed in:

axlecrusher 2005-09-04 15:38

Fix crashing when loading texture file names

12 lines of code changed in:

axlecrusher 2005-09-04 15:35

Update because of MercuryObjectBase

10 lines of code changed in:

axlecrusher 2005-09-04 15:22

Objects are allowed to contain other objects

38 lines of code changed in:

axlecrusher 2005-09-03 12:19

Update for crash code.

454 lines of code changed in:

axlecrusher 2005-09-03 12:16

Add a lot of crash handling code.

16486 lines of code changed in:

axlecrusher 2005-09-01 20:03

Fix linux compile

441 lines of code changed in:

August 2005 »

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