MercurySoundSourceWAV.h File Reference

#include "MercuryString.h"
#include "MercuryFiles.h"
#include "MercuryUtil.h"

Go to the source code of this file.

Classes

struct  RiffChunk
struct  WaveHead
struct  FmtChunk
class  MercurySoundSourceWAV

Enumerations

enum  SoundPlayState { STOPPED, PLAYING, PAUSED }


Enumeration Type Documentation

enum SoundPlayState

Enumerator:
STOPPED 
PLAYING 
PAUSED 

Definition at line 33 of file MercurySoundSourceWAV.h.


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